In one of my favorite series, Pokemon, the young usually 10 year old trainer lives with a single mother, with occasional references to a father depending on what game your looking at. With the Exception of the Hoenn games, that have your father as the Normal type Gym leader later on in the game, returning to the town you passed by to win.
In generation one, Red's mother quietly encourages him to go on with his journey, leaving her alone in a small house in a town of 3 buildings, in the back of the woods. She just sits there for entire game, ready to be mechanically another nurse Joy.
Generation two at least has the maternal figure keeping in mobile contact with that generation's trainer character. While said character keeps the numbers of every child, elder, hiker, and other such Non Player Character they meet. Who go on to call them at random, as a child wandering the wilderness by themselves.
Generation three has the father present running a gym a few towns over, non present while the mother moves in to an entirely new home. This generation nicely complements your family situation with another whole family as a direct neighbor.
The only other notable generation that does anything to establish a nice character out of our 10 year old's Pokemon catching adventure is Generation six, where the mother has a Rhyhorn, and references a previous life of Rhyhorn riding, which actually makes you feel like their not a cut and copy mom character.
All of this argument goes on to make this point in reference to how Nintendo creates and maintains the characters they have in this day of Video Games. While in early days of Gameboy's and early polygons in gaming, it was more common to just flush out a working game. But as time went on, and games were more able to show emotion, fluid movement and sounds based on a situation, it becomes more apparent that they are creating a really boring stay at home mom for our protagonist.
To be clear as a reference, recent games of Nintendo feature expressive scenes in Mario, Pokemon, and Kirby, just to name a few. Pokemon games have made some strange, humorous, intense, and graceful characters, all for different reasons and circumstances. Yet they seem to just want to put down a mother who just sits and home and does all the chores for you.
I think it would be nice if we got to see where all our protagonist got all their skill from later on in the game, show off a mom with some actual history as a person, similar to Kalos' mother character.
It's bad enough in our own life that mothers are often the most likely to be taken granted, and possibly progress to being abused, neglected, or abandoned. We can at least put up a stronger will for a game that is definitively still oriented for a young audience, despite a large part of mature fan-base.
Evidence below, but be warned, stereotypes?
Pokemon Black and White Text Dialogue: "Cleaning up? No worries. I’ll take care of it later. Shouldn’t you be on your way to meet Professor Juniper?"
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